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Half Life 2 Map Bombcity

Compiler Log Daten der Map

Die Map hat keine Fehler, es wurde peinlichst genau darauf geachtet das es weder beim Compilat noch beim Start der Map irgendwelche Fehler gibt. Der einzige Fehler der auftaucht ist das eine Blend-Textur nur auf Displacements funktioniert. Wir sind stolz eine fehlerfrei Map zu präsentieren, ohne irgendwelche Löcher oder wilden Fehlermeldungen oder suboptimierten VIS Clustern.

Leider finde ich diese 3 degenerierten Flächen nicht ....

Die nachfolgenden Logs kommen aus der Version 2 (April 2008)

vvis

materialPath: c:\programme\...\half-life 2 deathmatch\hl2mp\materials
Loading c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10
0...1...2...3...4...5...6...7...8...9...10
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1466 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_08*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_08rt"
Can't load skybox file skybox/sky_day01_08 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (795745 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 3027 texinfos to 1663
Reduced 771 texdatas to 598 (38239 bytes to 29969)
Writing c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.bsp
11 seconds elapsed
4 threads
reading c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.bsp
reading c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.prt
1575 portalclusters
4517 numportals
0...1...2...3...4...5...6...7...8...9...10
0...1...2...3...4...5...6...7...8...9...10
Optimized: 6841 visible clusters (0.00%)
Total clusters visible: 1157168
Average clusters visible: 734
Building PAS...
Average clusters audible: 1371
visdatasize:567739 compressed from 630000
writing c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.bsp
1 hour, 16 minutes, 48 seconds elapsed

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vrad

Loading c:\programme\...\sourcesdk_content\hl2mp\mapsrc\bombcity_v02.bsp
8534 faces
3 degenerate faces
4219998 square feet [607679744.00 square inches]
15 displacements
228090 square feet [32845086.00 square inches]
8531 patches before subdivision
159905 patches after subdivision
89 direct lights
0...1...2...3...4...5...6...7...8...9...10
0...1...2...3...4...5...6...7...8...9...10
transfers 25294494, max 1942
transfer lists: 193.0 megs

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Statistiken

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  88/1024         4224/49152    ( 8.6%) 
brushes               2425/8192        29100/98304    (29.6%) 
brushsides           18055/65536      144440/524288   (27.5%) 
planes                7414/65536      148280/1310720  (11.3%) 
vertexes             16397/65536      196764/786432   (25.0%) 
nodes                 3655/65536      116960/2097152  ( 5.6%) 
texinfos              1663/12288      119736/884736   (13.5%) 
texdata                598/2048        19136/65536    (29.2%) 
dispinfos               15/0            2640/0        ( 0.0%) 
disp_verts            3071/0           61420/0        ( 0.0%) 
disp_tris             5376/0           10752/0        ( 0.0%) 
disp_lmsamples      343467/0          343467/0        ( 0.0%) 
faces                 8534/65536      477904/3670016  (13.0%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             5441/65536      304696/3670016  ( 8.3%) 
leaves                3744/65536      119808/2097152  ( 5.7%) 
leaffaces            11868/65536       23736/131072   (18.1%) 
leafbrushes           5329/65536       10658/131072   ( 8.1%) 
areas                    5/256            40/2048     ( 2.0%) 
surfedges            63726/512000     254904/2048000  (12.4%) 
edges                39081/256000     156324/1024000  (15.3%) 
LDR worldlights         89/8192         7832/720896   ( 1.1%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips           1109/32768       11090/327680   ( 3.4%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices         18489/65536       36978/131072   (28.2%) 
cubemapsamples         226/1024         3616/16384    (22.1%) 
overlays                 2/512           704/180224   ( 0.4%) 
LDR lightdata         [variable]    14144036/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]      567739/16777216 ( 3.4%) 
entdata               [variable]      402745/393216   (102.4%) VERY FULL!
LDR leaf ambient      3744/65536       89856/1572864  ( 5.7%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/198304   ( 0.0%) 
dtl prp lght          [variable]           1/28344    ( 0.0%) 
HDR dtl prp lght      [variable]           1/4        (25.0%) 
static props          [variable]           1/67160    ( 0.0%) 
pakfile               [variable]     2498745/0        ( 0.0%)

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Design, Text und Fotos (C)opyright 1997 - 2008 by Wolfgang Hurst
Last Modificated : 16.Apr 2008 16:00 CEST